Luckplitter
J. Bacquey
Hard Surface Modeling d’un vaisseau spatial, modélisé intégralement sous Maya réalisé par un étudiant en 3e année Animation 3D VFX.
Video
Games
Discover our Video Games program
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Video Games training, specializing in Game DesignOther projects
See all projectsHunt Diorama
E.BADJI, F.CAEYERS, T.PECOUT, K.RUBIO-NUNEZ
Promotion 2019
3D Animation / Video Games Game Art course - Year 2 to 4
Awake
Yalïl Khéfif-Smith - Sandra Lassagne - Carla Pessegueiro - Ameera Shashi - Constance Olivet
Promotion 2024
Ruines Scifi
J. Noyer
Promotion 2020
3D Animation / Video Games Game Art course - Year 2 to 4
Dédale
Travail de groupe
Promotion 2020
Video games / Game design course - Year 1 to 3
Ohanko
Travail de groupe
Promotion 2020
Video games / Game design course - Year 1 to 3
Dino
M. Barata et S. Boumnina
Promotion 2017
3D Animation / Video Games Game Art course - Year 2 to 4
Port de pirate
Travail de groupe
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Pirate universe
J. Bacquey
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Planche de CharaDesign
L. Vallex
Promotion 2019
3D Animation / Video Games Game Art course - Year 2 to 4 / 3D Animation / Video Games Game Art course - Year 5