Luckplitter
J. Bacquey
Hard Surface Modeling d’un vaisseau spatial, modélisé intégralement sous Maya réalisé par un étudiant en 3e année Animation 3D VFX.
Video
Games
Discover our Video Games program
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Video Games training, specializing in Game DesignOther projects
See all projectsPort du Pêcheur
R. Rieubland
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Awake
Yalïl Khéfif-Smith - Sandra Lassagne - Carla Pessegueiro - Ameera Shashi - Constance Olivet
Promotion 2024
Luckplitter
J. Bacquey
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Props décors
I. Boutemeur, C. Potin et T. Convers
Promotion 2017
3D Animation / Video Games Game Art course - Year 2 to 4
Billion Billiards
Thomas CREUSOT, Roman COSSIAUX—CHASTAN, Remi ROUCAIROL, Alexis DARRAS, Nicolas IMBERT, Hugo PETRUZZELLI, Valerian LAMBERT et Florian BAUMANN
2024
Video games / Game design course - Year 1 to 3
Inventor's delirium
Julie Saguin, Sacha Garcia, Brendan Richer, Laura Bennoin
2024
Création d’un jeu de plateau
Campus BRASSART Lyon
2024
Video games / Game design course - Year 1 to 3
Ikeo
Travail de groupe
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Dino
M. Barata et S. Boumnina
Promotion 2017
3D Animation / Video Games Game Art course - Year 2 to 4