Years 4 and 5 3D Animation & Immersion Program
Program 3D Animation & Immersion (Years 4 and 5)
- Available in Aix-en-Provence, Annecy, Bordeaux, Caen, Grenoble, Lille, Lyon, Montpellier, Nantes, Paris, Strasbourg, Toulouse, Tours
- Delivered face to face
- At the end of Year 4: possibility to take the exams for the RNCP Title '3D Animation and VFX Video Game Designer', Level 6 (equivalent to 3 or 4 years of higher education – Bachelor's level)
- At the end of Year 5: School diploma awarded by a jury of professionals.
**Last cohort eligible for the awarding of this Title: the 2027 cohort (students completing their Year 4 in the summer of 2027).
Program
3D Animation & Immersion (Years 4 and 5)
Whether in series, cinema, video games, or immersive experiences, current productions demand a level of specialization that enables future professionals to meet increasingly high-quality standards. The final two years of the 3D Animation & Immersion program allow students to refine and deepen their knowledge. These years are structured around numerous professionalization experiences, as well as the creation of a showreel and a final year project, allowing them to work with the most advanced and innovative technologies. By mastering the entire production pipeline, students’ project management and leadership skills become key assets for entering the professional world.
Teachings
PRODUCTION
- Management and monitoring of production of a 3D work optimized with AI
- Digital eco conception
- Technological issues and cost calculation
- Managing a production team
TECHNOLOGIES, INNOVATION AND EXPERTISE
- Visual development 3D
- Animation & rigging
- VFX & compositing
- Immersive experiences
- AI Tools for Immersive Writing
- Innovation
- Artificial intelligence
- Hybridization of technologies (real-time / pre-calculated / VR / AR / AI / Motion Capture)
- Sound design
PROFESSIONALIZATION
- CV, demo reel, internships
- Conferences
- Masterclasses
- Case studies
- Workshops
Professional experience
- 5th year : 3 to 6 months internship from March to August
The highlights of the
3D Animation & Immersion Program
During their 5th year of the program in 3D Animation & Immersion, students work on the production of an end-of-study project (animated film or video game). Beyond putting their learning into practice, carrying out this project allows them to work on the entire production pipeline and understand project management within studios. Students are supported throughout their 5th year thanks to personalized mentoring.
Educational objectives
- Design a strong narrative experience
- Create a 3D animated film and supervise its production
- Develop your expertise by building new proposals (narrative, artistic and technical) in order to respond to real production situations
Prerequisites and access
4th year admissions
Access to 4th year reserved for students who have completed the level 6 training course “3D animation VFX video game designer” awarded by BRASSART.
No direct admission to Year 4.
5th year admissions
Candidates must hold a Level VI qualification or diploma and have strong artistic, graphic, and technical prerequisites (production pipeline, professional 3D real-time and pre-rendered software). Additionally, entry tests will assess artistic and technical skills. An individual interview will be conducted, allowing the candidate to discuss and explain their motivations and professional project.Applications must be submitted 6 months before each intake (September).
Duration of studies
- 4th year: 250 hours training
5th year: 550 hours training
Teaching methods used
- Development and deepening of artistic and narrative concepts
- Experimentation and production of still and animated 3D images
- Analysis and research
- Professional situation
- Filmmaking project management
Operational objectives/skills targeted
In year 4:
Design and prototype 3D image models. [Structure and manage the 3D image production process. [Produce all or part of a work in 3D images. [Compose and finalize the production of a work in 3D images.
In year 5:
Experiment and develop innovative solutions in 3D realization and immersive images upstream of a production process. [Analyze the demand and define the immersive strategy for a 3D image experience. [Design and organize the production plan for an immersive 3D experience. [Manage the realization of a 3D immersive experience project.
Assessment modality
Individual oral and written, continuous assessment, and evaluation during the project phases.
Certification awarded upon completion of the program
At the end of year 4 The award of “ certification
3D Animation and VFX Video Game Designer" Level 6 (equivalent to Bac+3/4) is contingent upon the validation of all the skill units.
**Last cohort eligible for the awarding of this Title: the 2027 cohort (students completing their Year 4 in the summer of 2027).
RNCP Title “3D Designer in Animation, VFX and Video Games” – Level 6 (equiv. Bac+3/4, Bachelor’s degree), awarded by Brassart – professional certification registered in the RNCP by decision of France Compétences on 01/06/2022 for a duration of 5 years (RNCP 36533).
In the case of partial validation, each skill block is acquired for life.
At the end of Year 5 : Successful completion of the program is subject to the validation of the targeted skills.
School diploma awarded by a professional jury.
No further pathway / No bridging opportunities.
Results indicator(s)
At the end of year 4 (statistics based on students who did not continue into year 5)
Skills validation test presentation rate: 100%
Certification success rate (2024 class): 99%
Overall job placement rate at 6 months (all jobs): 80%
Put into the profession(s) targeted by the “3D Animation VFX Video Game Designer” certification at 6 months: 72%
At the end of year 5:
Skills validation test presentation rate: 100%
Training success rate (2024 class): 98%
Overall integration rate at 6 months (all jobs): 92%
Integration rate in the profession(s) targeted by the training at 6 months: 81%
Dates
Next Intake: September 2026
You may be wondering about the possibility of following our training courses. Contact us, so that we can inform you and guide you as best as possible: accessibilite@brassart.fr.
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