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From Bac+4 to Bac+5 level (Master’s level) Master’s
3D Animation & Immersion

Master’s in 3D Animation & Immersion

  • Available in Aix-en-Provence, Annecy, Bordeaux, Caen, Grenoble, Lille, Lyon, Montpellier, Nantes, Paris, Strasbourg, Toulouse, Tours
  • Delivered face to face
  • At the end of Year 1: possibility to take the examinations for the RNCP qualification “3D Designer in Animation, VFX and Video Games” Level 6 (equivalent to Bac+3/4)*
    *Last cohort eligible for the award of this qualification: the class of 2027 (students completing their 4th year in summer 2027).
  • At the end of Year 2: School diploma awarded by a jury of professionals
    Level 7 professional certification project submitted to France Compétences

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The Master’s
in 3D Animation & Immersion

Whether in series, cinema, video games, or immersive experiences, today’s productions require future professionals to achieve a level of specialization that enables them to meet increasingly high quality standards. This Master’s program is part of the continuation of the BRASSART 3D animation training pathway. Over these two years of the Master’s in 3D Animation & Immersion, students develop advanced expertise in 3D production while strengthening their creative and technical approach.
These years are marked by numerous professional development experiences, as well as the creation of a demo reel and a final project, allowing students to experiment with the most advanced and innovative technologies. By mastering the entire production pipeline, students develop project management and leadership skills that are key assets for entering the professional world.

Teachings

PRODUCTION

  • Management and monitoring of production of a 3D work optimized with AI
  • Digital eco conception
  • Technological issues and cost calculation
  • Managing a production team

TECHNOLOGIES, INNOVATION AND EXPERTISE

  • Visual development 3D
  • Animation & rigging
  • VFX & compositing
  • Immersive experiences
  • AI Tools for Immersive Writing
  • Innovation
  • Artificial intelligence
  • Hybridization of technologies (real-time / pre-calculated / VR / AR / AI / Motion Capture)
  • Sound design

PROFESSIONALIZATION

  • CV, demo reel, internships
  • Conferences
  • Masterclasses
  • Case studies
  • Workshops

Professional experience

  • 4th year: 6 to 8 weeks internship from February to March
  • 5th year : 3 to 6 months internship from March to August

Key highlights of the Master’s
in 3D Animation & Immersion

During the 2nd year of the Master’s in 3D Animation & Immersion, students work on the production of a final project: the creation of an immersive 3D experience using interactive and innovative technologies. Beyond applying the skills they have acquired, this project enables them to work across the entire production pipeline and gain an understanding of project management within studio environments. Students benefit from personalized mentoring throughout their second year.

What career opportunities are available after
the Master’s in 3D Animation & Immersion?

Educational objectives

Prerequisites

Duration of studies

Teaching methods used

Operational objectives/skills targeted

In Year 1:
Design and prototype 3D image models.
Structure and manage the 3D image production process.
Produce all or part of a 3D work.
Compose and finalize the production of a 3D work.

In Year 2:
Experiment with and develop innovative solutions in 3D production and immersive imagery ahead of the production process.
Analyze the request and define the immersive strategy for a 3D image experience.
Design and organize the production plan for an immersive 3D experience.
Lead the development of an immersive 3D experience project.

Assessment modality

Individual oral and written, continuous assessment, and evaluation during the project phases.

Certification procedure

At the end of Year 1, the award of the certification “3D Designer in Animation, VFX and Video Games” Level 6 (equivalent to Bac+3/4)** is subject to the validation of all competency blocks.

**Last cohort eligible for the awarding of this Title: the 2027 cohort (students completing their Year 4 in the summer of 2027).

RNCP Title “3D Designer in Animation, VFX and Video Games” – Level 6 (equiv. Bac+3/4, Bachelor’s degree), awarded by Brassart – professional certification registered in the RNCP by decision of France Compétences on 01/06/2022 for a duration of 5 years (RNCP 36533).

In the case of partial validation, each skill block is acquired for life.

At the end of Year 2:
Successful completion of the program is subject to the validation of the targeted competencies.

School diploma awarded by a professional jury.

No further pathway / No bridging opportunities.

Results indicator(s)

At the end of Year 1 (statistics based on students who did not continue into Year 2)
Rate of participation in competency validation assessments: 100%
Certification success rate (Class of 2024): 99%
Overall employment rate after 12 months (all jobs): 80%
Employment rate in the occupation(s) targeted by the certification “3D Designer in Animation, VFX and Video Games” after 12 months: 72%

At the end of Year 2:
Rate of participation in competency validation assessments: 100%
Program completion rate (Class of 2024): 98%
Overall employment rate after 12 months (all jobs): 92%
Employment rate in the occupation(s) targeted by the program after 12 months: 81%

Dates

Next Intake: September 2026

Brassart-Delcourt Academy school accessibility

You may be wondering about the possibility of following our training courses. Contact us, so that we can inform you and guide you as best as possible: accessibilite@brassart.fr.

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