Hiigh school diploma to Bachelor’s degree Bachelor
3D Animation & Immersion
3D Animation & Immersion Bachelor
- Available in Aix-en-Provence, Annecy, Bordeaux, Caen, Grenoble, Lille, Lyon, Montpellier, Nantes, Nice, Paris, Rennes, Strasbourg, Toulouse, Tours
- Delivered face to face
- Bachelor’s Degree (School Diploma)
The 3D Animation & Immersion Bachelor
The aim of the Bachelor in 3D Animation is to train students for careers related to the 3D field in areas such as animated films, advertising, architecture, video games, and more. This program is part of a comprehensive 3D animation curriculum combining creativity, technical skills, and professional development.
After an initial integrated foundation year in applied arts, students then develop strong technical expertise through the use of industry-standard 3D software, including 3DS Max, Maya, Unity, Unreal, Substance Painter and Designer, ZBrush, V-Ray, RealFlow, Nuke, Marvelous Designer, Houdini, Marmoset, RenderMan, Photoshop…
To complement the technical aspect, the program also emphasizes the development of artistic skills through training in drawing and digital illustration, as well as graphic culture, project management, and teamwork.
The Bachelor in 3D Animation & Immersion enables students to master the technical, creative, and cultural fundamentals. It also includes individual and group projects, masterclasses, as well as learning experiences encouraging international exposure.
This 3D VFX Animation course offers students with a passion for virtual worlds the chance to join a program that will give them all the keys they need to successfully enter the professional world.
Teachings
Year 1 – Integrated Foundation Year in Applied Arts
The integrated foundation year is the gateway to our degree programs. Before beginning their specialized training in 3D Animation, beginner students learn the fundamentals and explore various artistic fields in order to choose a direction aligned with their personal aspirations.
FUNDAMENTALS & ARTISTIC CULTURES
- Communication
- Theories of the image
- Digital transformation and AI
- The history of art
- Culture and Society / AI
- English
DISCOVERY OPTIONS
- Graphic & digital design
- Graphic Arts Illustration
- 3D & VFX Animation / Game Art
ARTISTIC TECHNIQUES & DIGITAL
- Academic drawing
- Narrative drawing - Illustration
- Character design
- Volumes
- Graphic techniques
- Adobe Suite: Photoshop, InDesign,…
- Photography
- Live model
- 2D Animation
- Stop motion
PROFESSIONALIZATION
- Communication workshop & graphic design
- Workshop Travel diary
- Workshop Illustration
- Motion Design / Stop Motion Workshop
- Oral expression techniques
- Writing techniques
- Professional project support
Learn more about the integrated foundation year in applied arts
Year 2
The second year of the Bachelor in 3D Animation & Immersion introduces students to all artistic and technical areas, as well as production management for projects dedicated to still or moving images. The year is structured around the completion of professional projects, both individually and in groups, preparing students as effectively as possible for the third year of the program.
PROGRAM
ARTISTIC CULTURE
- Research methodology and information selection
- The history of art
- Culture and environment
- AI: Ethical, Social, and Environmental Challenges
- 3D and Eco-Responsibility
- English for 3D and Video Games Industry
3D FUNDAMENTALS AND IN-DEPTH STUDIES
- Modeling, texture, lighting, rendering
- Motion design, editing
- Real-time optimization with AI
- Pre-calculated
- Digital sculpture
- Virtual reality
FUNDAMENTALS AND IN-DEPTH ANIMATION
- Introduction to animation (2D)
- Rigging
- 3D Animation
- Compositing
- VFX / Digital special effects
CREATIVE AND CINEMATOGRAPHIC TECHNIQUES
- Dessin académique, perspective et volume
- Storyboard, layout
- Digital paint and AI
- Sculpture, modeling
- Art Direction, Concept
- Scenario
- AI and Prompt Engineering
- Anatomy and life models
MEETINGS AND PROFESSIONAL EXPERIENCES
- Masterclasses and conferences on animated film and video game production
- Projects and workshops (environment creation, chess battles, virtual reality, 3D advertising motion, pre-rendered and real-time dioramas, immersive 3D projects, virtual tours, simulators, architectural reconstructions, etc.)
Year 3
The third year of the Bachelor in 3D Animation & Immersion enables students to consolidate and deepen the cultural and technical foundations covered in the second year. It introduces character creation, texturing, rigging, and animation.
The 3rd year is structured around the completion of more complex projects, both individually and in groups, enabling students to identify and prepare for their entry into the Master’s in 3D Animation.
PROGRAM
ARTISTIC CULTURE
- Research methodology and information selection
- The history of art
- Culture and environment
- AI: Ethical, Social, and Environmental Challenges
- 3D and Eco-Responsibility
- English for 3D and Video Games Industry
3D FUNDAMENTALS AND IN-DEPTH STUDIES
- Modeling, texture, lighting, rendering
- Motion design, editing
- Real-time optimization with AI
- Pre-calculated
- Digital sculpture
- Virtual reality
FUNDAMENTALS AND IN-DEPTH ANIMATION
- Introduction to animation (2D)
- Rigging
- 3D Animation
- Compositing
- VFX / Digital special effects
CREATIVE AND CINEMATOGRAPHIC TECHNIQUES
- Dessin académique, perspective et volume
- Storyboard, layout
- Digital paint and AI
- Sculpture, modeling
- Art Direction, Concept
- Scenario
- AI and Prompt Engineering
- Anatomy and life models
MEETINGS AND PROFESSIONAL EXPERIENCES
- Masterclasses and conferences on animated film and video game production
- Projects and workshops (environment creation, chess battles, virtual reality, 3D advertising motion, pre-rendered and real-time dioramas, immersive 3D projects, virtual tours, simulators, architectural reconstructions, etc.)
Key benefits of the Bachelor
3D Animation & Immersion
- Projects in a professional production situation in a studio spirit with spaces dedicated to design and production
- Inter-campus exchanges to bring students together
- A personalized demo tape produced individually
- International exchanges with schools like NAD Montreal and Digital Arts; Entertainment in Kortrijk (Belgium), as well as the possiblity to pursue the further studies in Perth / Curtin University of Technology (Australia)
- Study travel in France and abroad for festivals or studio visits
Further studies – Master’s in 3D Animation & Immersion
What opportunities after
the 3D Animation & Immersion Bachelor
Educational objectives
Design and produce still and animated 3D images based on specifications.
- Analyze the project to identify needs
- Define and design 3D models in accordance with the artistic direction
- Create models and simulate decoration and animation levels
- Design images and ensure production stages
- Ensure post production
Prerequisites
- Year 1: Hold a Level 4 qualification (equivalent to a high school diploma) with a strong general knowledge base, and demonstrate regular practice in artistic disciplines. In addition, entrance tests are required, notably involving the production of several pieces of work.
- Year 2 Admission: Applicants must have successfully completed one year of higher education (equivalent to 60 ECTS credits)
- Year 3 Admission: Applicants must have successfully completed two years of higher education (equivalent to 120 ECTS credits)
Dates
Next Intake: September 2026
Terms of access and duration of studies
- Application to be submitted 2 months before each academic year (September).
- Total duration: 3 years (+/-1900 hours), including one integrated preparatory year.
Teaching methods used
- Learning the fundamentals and putting it into practice.
- Experimentation.
- Professional situation.
- Professional project management.
Assessment method
Individual oral and written, continuous assessment, and evaluation during the project phases.
Further studies: Master’s in 3D Animation & Immersion
Results indicator(s)
Progression rate from Year 3 to Year 4: 86%
You may be wondering about the possibility of following our training courses. Contact us, so that we can inform you and guide you as best as possible: accessibilite@brassart.fr.
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