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Port du Pêcheur
R. Rieubland

Port du Pêcheur : projet 3d animation / video games game art course - year 2 to 4

Etude d'environnement "port de pêche" pour un jeu vidéo.
Projet réalisé par Renaud RIEUBLAND, étudiant en 2e année en Animation 3D VFX, sous Maya et Marmoset.

Video
Games

3d vfx animation training BRASSART

Discover our Video Games program

From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.

Find out more about our Video Games training, specializing in Game Design 3d vfx animation training BRASSART

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