Dino
M. Barata et S. Boumnina
La démo de la marche d’un personnage ou d’un animal permet immédiatement de suggérer son tempérament et son attitude. C’est une étape de travail qui permet d’installer les acteurs et les figurants du jeu et de préparer les interactions.
Video
Games
Discover our Video Games program
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Video Games training, specializing in Game DesignOther projects
See all projectsIkeo
Travail de groupe
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
The Innocent One
R. Salomon, J. Thomas, B. Guiot-Desvarennes, V. Beuchet, C. Condamin, M. Boutarfa, G. Carton, A. Jaquemot et A. Bourguignon
Promotion 2019
3D Animation / Video Games Game Art course - Year 2 to 4 / Video games / Game design course - Year 1 to 3
The farm
E. Mathez
Promotion 2017
3D Animation / Video Games Game Art course - Year 2 to 4
Osmosis
L. Salmon, C. Morel, M. Gimenez, V. Fayolle, M. Bougnoux, C. Bouvier et E. Lagarde
Promotion 2019
3D Animation / Video Games Game Art course - Year 2 to 4 / Video games / Game design course - Year 1 to 3
Paris slum street - French Revolution
J. Bacquey
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4
Ile flottante
Y. Potonnier
Promotion 2020
3D Animation / Video Games Game Art course - Year 2 to 4
Isha
S. de Chavigny, D. Feron, F. Guichard, A. Pico
Promotion 2019
3D Animation / Video Games Game Art course - Year 2 to 4
La soupe
Théa Fayolle - Charlélie Queulin - Joffrey Coquery - Léo Leriche
2023
Luckplitter
J. Bacquey
Promotion 2018
3D Animation / Video Games Game Art course - Year 2 to 4