Port de pirate
Travail de groupe
Game Design
Video Games
4 years to become a Game Design professional
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Game Design / Video Games ProgramOther projects
See all projectsThe Innocent One
R. Salomon, J. Thomas, B. Guiot-Desvarennes, V. Beuchet, C. Condamin, M. Boutarfa, G. Carton, A. Jaquemot et A. Bourguignon
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Fallen Island
José De Las Héras, Mathieu Compin, Thomas Marsollier, Axel Defforge, Pablo Barros
2024
Crystal Corp - Personnage
M. Corniglion
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Engin lunaire
M. Briffa
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3
Hunt Diorama
E.BADJI, F.CAEYERS, T.PECOUT, K.RUBIO-NUNEZ
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Time lost
J. Nony, A. Arnaudin, M. Barriere, C. Duchaine, S. Canet, M. Prost, A. Michaudon, B. Nerriere
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Osmosis
L. Salmon, C. Morel, M. Gimenez, V. Fayolle, M. Bougnoux, C. Bouvier et E. Lagarde
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Samodeus
Travail de groupe
Promotion 2020
Animation 3D & Immersion Program - Years 2 & 3
Ohanko
Travail de groupe
Promotion 2020
Game Design Program - Years 1 to 3